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Counter-Strike 2D [L] [ENG / ENG] (2005) ( ::

Counter-Strike 2D [L] [ENG / ENG] (2005) (

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TorrentFilm ®


Longevity: 1 year 10 months

Posts: 7749

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Post 25-Feb-2015 00:00


Counter-Strike 2D
Год выпуска: 2005
Жанр: Top-down shooter
Разработчик: Unreal Software
Издательство: Unreal Software
Платформа: PC
Тип издания: Лицензия
Язык интерфейса: английский
Язык озвучки: английский
Таблэтка: Не требуется
Системные требования:
Видеокарта: 256 mb 3D video card with DirectX 7+ OR OpenGL support
Процессор: 1 ghz CPU
ОЗУ: 1 gb RAM (2 gb RAM for Vista/7/8)
Жесткий диск: 30 mb free disk space (more recommended for downloads)
ОС: Windows Win 2000, XP, Vista, 7, 8
Является двухмерным клоном известной игры Counter-Strike. Игра полностью переделана под игру в двух измерениях - вид сверху, адаптированный геймплей и т.п. Суть игры в противостоянии двух команд игроков — террористов и контр-террористического подразделения. Оружие и снаряжение приобретается игроками на деньги, начисляемые за одержанные победы или выполненные миссии. Задания могут отличаться, в зависимости от карты. Таким образом, в игре есть миссии по убийству/защите какой-либо VIP-персоны, удержанию/освобождению заложников, закладка/обезвреживание взрывного устройства и ряд других.

Список изменений

FIXED U.S.G.N. connectivity problems after using map editor
FIXED Random/flickering tile brightness for some wall tiles on big maps with light engine enabled
FIXED CS2D command flood protection (with bind/alias) did not work properly
FIXED Asynchronous smoke grenade, gas grenade, molotow and air strike positions on client/server
FIXED Barricade rendering order issues (its ground tile overlapped ground particles/decals)
FIXED Editor also displayed entity areas when pressing space in a text input box
FIXED Lua endround hook was not triggered when using sv_restart with a delay
FIXED Trigger_Use re-use delay did not work for clients at all (only for server player)
FIXED Turrets do not hurt their owner anymore when friendly fire is disabled (in deathmatch mode)
CHANGED mp_lagcompensation default setting reduced from 5 to 2 (only compensate pings up to 200)
CHANGED CS2D now shows an error message instead of simply quitting when silencer skins are oversized
CHANGED Construction buildings are now green/yellow in deathmatch mode (own yellow, rest green)
CHANGED Spawn and build effects are now green/yellow in deathmatch mode (instead of red/blue)
CHANGED You can use all teleporter buildings in deathmatch mode (instead of own "team" only)
CHANGED All dispensers heal you in deathmatch mode (instead of own "team" only)
CHANGED All gate fields (except for your own) now hurt you in deathmatch mode
CHANGED You can only repair/upgrade your own buildings in deathmatch mode
CHANGED Key " renamed to doublequote for bindings to (maybe) resolve parsing issues in binds
ADDED Additional debug output for Lua script execution order after server start / map change
ADDED Additional punishment modes for mp_antispeeder (kick without ban, kill, slap)
ADDED Lua hook suicide (when player tries to commit suicide with kill-command)
ADDED Experimental: Allow to change color of tiles in map editor (only for tiles without blending)
ADDED Map de_vantage by Alistaire (winner of the CS2Dworld Map Contest 2014)

Порядок установки

1. Установить cs2d_0125_setup.exe
2. Играть


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